Fred II character code

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startz
Non-normality and collinearity are NOT problems!
Posts: 3775
Joined: Wed Sep 17, 2008 2:25 pm

Fred II character code

Postby startz » Sat Nov 17, 2012 3:18 pm

Try downloading GDPPOT from FRED. Export to a workfile and look at the Remarks field. Funky characters appear. Not clear if it's an EViews thing or a Fred thing.

EViews Jason
EViews Developer
Posts: 870
Joined: Tue Sep 16, 2008 3:50 pm

Re: Fred II character code

Postby EViews Jason » Mon Nov 19, 2012 7:35 pm

It's an EViews thing and will be fixed in the next patch


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